As an Idaho-born game developer, my goal is to create engaging, exciting, and unique experiences for both hard-core and novice gamers. In 2019, I was one of the first graduates of the Games, Interactive Media and Mobile Technology program at Boise State University, obtaining my Bachelor of Science degree in GIMM, along with a minor in Psychology. Since then, while working full time as a software developer in Boise, I’ve spent my nights and weekends coding and creating emotionally-rich and competitive games, taking every opportunity to hone my craft.
I am thrilled to be working with my partner Aaron Christensen on the release of our party/fighting game, Devout Tournament. Devout Tournament is currently playable at Spacebar Arcade in downtown Boise and will soon be released for the PC on Steam. Developing and launching this game has been a dream come true for us, and we are excited to keep its development rolling.